using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Framework.PlasmaStateSystem
{
    /// <summary>
    /// An object that represents an ignitable state manager. Often a 
    /// state machine. 
    /// </summary>
    public interface Ignitable
    {
        /// <summary>
        /// Ignites this instance which should result in a change of state.
        /// </summary>
        /// <typeparam name="SparkType"></typeparam>
        void Ignite(Sparklike spark);
    }
}
