using Framework.Entities;
using Framework.ItemSystem;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Framework.Experiments
{
    public class ExperimentalItemDefinitions : CoreBehaviour
    {
        protected override void InnerAwake()
        {
            //ExampleItem item = (ExampleItem)ItemDefinitionsLocator.Get().GetItemDefinition("Sword").CreateItemInstance(this.gameObject);
        }
    }
}
